Shacknews Interviews CliffyB
Gaming news site, Shacknews, has posted up an interview with Gears of War lead designer Cliff “CliffyB” Bleszinski.
The interview is very deep and interesting, a great read for those interested in the views of the industry a game developer. The first half of the interview Cliffy discusses his views on many subjects involving the gaming industry. Here is a snippet where he discusses stagnation in the gaming industry.
“I think things are stagnating a bit because it’s hard enough to do what’s been done before and even do it right. Games that make you play for an extended period of time without auto-checkpointing. Unintuitive controls. Horrible dialogue and voice acting. Crappy cameras. The list goes on. Making a videogame is such a difficult process that quite frankly I’m surprised any ever actually get done and that some of them are fun.” – CliffyB
For the second half of the interview he of course talks about the upcoming Gears of War, and touches on many points about the game. Here is a snippet of his discussion of destroyable cover.
“I like our destroyable cover, especially in versus. When your foe takes cover behind a couch and you tear it to shreds with your lancer and he suddenly finds himself standing there, feeling naked, and you cut him down by popping his head with a well placed sniper shot… that’s pure and beautiful.” – CliffyB
You can read the rest of the interview here.
